The year is 2044 and the world is an ugly place. The Great Recession has taken it’s toll on the world’s economy, resources are scarce, there’s an ongoing energy crisis, catastrophic climate changes, widespread famine, poverty, disease, and many wars. In 2012, an online simulation was released that changed the life of many across the world, as people of all ages and backgrounds spend every waking hour on it, the Ontologically Anthropocentric Sensory Immersive Simulation (OASIS). This is the world created in Ready Player One by Ernest Cline